Transforming Gaming and Computer Simulation Technologies Across Industries

Productinformatie

Presents the latest research on emerging simulation technologies and gaming innovations to enhance industry performance and dependency. This publication features extensive coverage across a range of relevant perspectives and topics, such as user research, player identification, and multi-user virtual environments.



In recent years, digital technologies have become more ubiquitous and integrated into everyday life. While once reserved mostly for personal uses, video games and similar innovations are now implemented across a variety of fields.

Transforming Gaming and Computer Simulation Technologies across Industries is a pivotal reference source for the latest research on emerging simulation technologies and gaming innovations to enhance industry performance and dependency. Featuring extensive coverage across a range of relevant perspectives and topics, such as user research, player identification, and multi-user virtual environments, this book is ideally designed for engineers, professionals, practitioners, upper-level students, and academics seeking current research on gaming and computer simulation technologies across different industries.

Topics Covered:

  • Digital vs. Non-Digital Platforms
  • Ludic Simulations
  • Mathematical Simulations
  • Medical Gaming
  • Multi-User Virtual Environments
  • Player Experiences
  • Player Identification
  • User Research


GTIN:

9781522518174

MPN:

Vanaf € 205.00

1 aanbieder

Aanbiedingen
Prijsverloop
04080120160200240 05-0117-0129-0110-0223-0207-0319-0331-0312-0424-04
bol.com

Er is een fout opgetreden.